Senior UX Designer · Atlanta, GA
I build the standards, metrics, and ways of working that let teams move with confidence instead of guesswork. Then I do the design work—fast, alongside everyone else.
View case studies"The standards written now will matter for years. I make sure they're the right ones—and that we don't stop to write them before we start working."Jack Conway
How I Work
My stakeholders aren't just the people using the product. They're also the people building it. I think a lot about what it means to design for a team—giving designers a system they can trust, giving product a roadmap they believe in, and giving engineers requirements that are actually buildable.
The result is design work that's faster, more consistent, and easier to defend—because the thinking happened upstream, not in a review meeting.
I don't wait for perfect systems. I build workarounds that work, ship, and then fix the system so the next one's faster.
Principles, metrics, and standards aren't overhead—they're what let teams move fast without second-guessing every decision.
I've reformed how teams collect feedback and what they track. Good metrics change roadmaps. Bad metrics just confirm assumptions.
I build production AI tools for my team, not just use them. The difference is knowing what they're actually for.
Selected Work
Strategy · Metrics · UX Design
For two years I designed preferences experiences at Home Depot with no design system, unclear priorities, and a steady stream of requests. Then I fixed the process—and used data to build the roadmap that changed what the team worked on next.
Design Systems · Standards · Team Leadership
When I joined the ECC team, design was a constant negotiation. Three designers, no shared standards, nonstop review meetings. I built the principles, the system, and the culture that turned us from an order-taking group into one with a clear point of view.
AI Design · Tooling · Workflow Automation
I built a production AI agent on Gemini Enterprise that reads our communications, principles, and project files—and drafts a first pass so designers spend less time ideating and more time deciding.
About
I've spent six years at The Home Depot designing enterprise experiences across personalization, communications, and privacy. I've been the only designer on a team with no system, and I've built a system from scratch for a team of three. Both taught me the same thing: the work goes better when there's a shared way of thinking.
I don't believe in slowing down to get the process right. I believe in building the right process while you're already moving—and leaving the team better than you found it.
I'm drawn to teams where the design decisions made now will shape how the product works for years—whether that foundation is still being built or ready to scale.
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